60 lines
		
	
	
	
		
			2 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
			
		
		
	
	
			60 lines
		
	
	
	
		
			2 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
| # tetris
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| 
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| A terminal interface for Tetris
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| 
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| 
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| 
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| ## installation
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| 
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| For Mac and ArchLinux, the binaries attached to the GitHub release should suffice ([instructions](#github-release-binaries)). For other Linux distros, you can try the Linux binary as well but no guarantees. See the other two options, installing from [source](#install-from-source) and [dex](#install-via-dex).
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| 
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| I have not tested Windows, but I do think it should work via dex. Please let me know in an issue if it fails so I can update documentation. Thanks!
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| 
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| #### github release binaries
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| Here is a quick way to get the one for your OS:
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| ```bash
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| curl -L https://github.com/samtay/tetris/releases/download/0.1.2/tetris-`uname -s`-`uname -m` -o tetris
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| chmod +x tetris
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| sudo mv tetris /usr/local/bin/
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| ```
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| 
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| #### install from source
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| First [get stack](https://docs.haskellstack.org/en/stable/README/#how-to-install). Then
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| ```bash
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| git clone https://github.com/samtay/tetris.git
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| cd tetris
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| stack install tetris
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| ```
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| 
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| #### install via dex
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| [dex](https://github.com/dockerland/dex) is a really cool application manager that lets you run executables as docker images, so that you don't need to worry about installing them or their dependencies directly.
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| ```bash
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| # get dex if you don't have it
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| curl -L http://get.iceburg.net/dex/latest-0.12.x/dex -o dex
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| chmod +x dex
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| sudo mv dex /usr/local/bin
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| 
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| # add tetris as a repo
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| dex repo add tetris https://github.com/samtay/tetris.git
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| 
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| # run tetris
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| dex run tetris
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| 
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| ### optionally install tetris globally ###
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| export PATH="$HOME/.dex/bin:$PATH"
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| dex install --global tetris
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| tetris
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| ```
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| 
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| ## screenshots
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| 
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| #### Linux termite - tomorrow night eighties
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| 
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| #### Mac terminal - plain
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| 
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| 
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| ## todo
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| 
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| 1. Leaderboard saved to txt file (requires adding brick viewport for name entry)
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| and probably wrapping game in a ui state type
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| 3. Consider refactoring (Game -> a) types with State or Reader abstraction
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