Allow hiding preview cells - closes #6
This commit is contained in:
parent
fe55e493f1
commit
bac99ab3c8
2 changed files with 30 additions and 27 deletions
28
app/Main.hs
28
app/Main.hs
|
@ -16,16 +16,16 @@ import UI.PickLevel (pickLevel)
|
|||
import UI.Game (playGame)
|
||||
|
||||
data Opts = Opts
|
||||
{ hardDrop :: Maybe HardDropOpt
|
||||
{ hardDrop :: HardDropOpt
|
||||
, level :: Maybe Int
|
||||
, score :: Bool
|
||||
}
|
||||
|
||||
data HardDropOpt = AsciiOnly | CustomChars String
|
||||
data HardDropOpt = None | AsciiOnly | CustomChars String
|
||||
|
||||
opts :: Parser Opts
|
||||
opts = Opts
|
||||
<$> optional hardDropOpt
|
||||
<$> hardDropOpt
|
||||
<*> optional (option auto
|
||||
( long "level"
|
||||
<> short 'l'
|
||||
|
@ -36,17 +36,23 @@ opts = Opts
|
|||
<> help "Print high score and exit" )
|
||||
|
||||
hardDropOpt :: Parser HardDropOpt
|
||||
hardDropOpt = asciiOpt <|> custOpt
|
||||
hardDropOpt = noneOpt <|> asciiOpt <|> custOpt
|
||||
where
|
||||
noneOpt = flag' None
|
||||
( long "no-preview"
|
||||
<> short 'n'
|
||||
<> help "Don't show preview cell" )
|
||||
asciiOpt = flag' AsciiOnly
|
||||
( long "ascii-only"
|
||||
<> short 'a'
|
||||
<> help "Use '[]' as hard drop preview cell instead of '◤◢'" )
|
||||
<> help "Use '[]' as hard drop preview cell" )
|
||||
custOpt = CustomChars <$> option twoChar
|
||||
( long "preview-chars"
|
||||
<> short 'p'
|
||||
<> metavar "CHARS"
|
||||
<> help "Custom two character preview cell" )
|
||||
<> value "◤◢"
|
||||
<> showDefaultWith (const "◤◢")
|
||||
<> help "Customize two character preview cell" )
|
||||
|
||||
fullopts :: ParserInfo Opts
|
||||
fullopts = info (helper <*> opts)
|
||||
|
@ -60,17 +66,17 @@ twoChar = do
|
|||
then readerError "Preview must be two characters long"
|
||||
else return cs
|
||||
|
||||
hdOptStr :: HardDropOpt -> String
|
||||
hdOptStr AsciiOnly = "[]"
|
||||
hdOptStr (CustomChars s) = s
|
||||
hdOptStr :: HardDropOpt -> Maybe String
|
||||
hdOptStr None = Nothing
|
||||
hdOptStr AsciiOnly = Just "[]"
|
||||
hdOptStr (CustomChars s) = Just s
|
||||
|
||||
main :: IO ()
|
||||
main = do
|
||||
(Opts hd ml hs) <- execParser fullopts -- get CLI opts/args
|
||||
let mp = hdOptStr <$> hd -- determine hard drop preview cell
|
||||
when hs (getHighScore >>= printM >> exitSuccess) -- show high score and exit
|
||||
l <- fromMaybe pickLevel (return <$> ml) -- pick level prompt if necessary
|
||||
g <- playGame l mp -- play game
|
||||
g <- playGame l (hdOptStr hd) -- play game
|
||||
handleEndGame (_score g) -- save & print score
|
||||
|
||||
handleEndGame :: Int -> IO ()
|
||||
|
|
|
@ -59,7 +59,10 @@ app = App
|
|||
, appAttrMap = const theMap
|
||||
}
|
||||
|
||||
playGame :: Int -> Maybe String -> IO Game
|
||||
playGame
|
||||
:: Int -- ^ Starting level
|
||||
-> Maybe String -- ^ Preview cell (Nothing == no preview)
|
||||
-> IO Game
|
||||
playGame lvl mp = do
|
||||
let delay = levelToDelay lvl
|
||||
chan <- newBChan 10
|
||||
|
@ -169,26 +172,23 @@ drawGrid ui =
|
|||
]
|
||||
where
|
||||
g = ui ^. game
|
||||
draw = drawMCell (ui ^. preview) InGrid
|
||||
draw = drawCell (ui ^. preview) InGrid
|
||||
blockMap b v =
|
||||
M.fromList $ [ (c, draw v . Just $ b ^. shape) | c <- coords b ]
|
||||
|
||||
emptyCellMap :: Map Coord (Widget Name)
|
||||
emptyCellMap =
|
||||
let ew = drawMCell Nothing InGrid Normal Nothing
|
||||
let ew = drawCell Nothing InGrid Normal Nothing
|
||||
in M.fromList
|
||||
[ ((V2 x y), ew) | x <- [1 .. boardWidth], y <- [1 .. boardHeight] ]
|
||||
|
||||
drawMCell
|
||||
drawCell
|
||||
:: Maybe String -> CellLocation -> TVisual -> Maybe Tetrimino -> Widget Name
|
||||
drawMCell _ InGrid _ Nothing = withAttr emptyAttr cw
|
||||
drawMCell _ InNextShape _ Nothing = withAttr emptyAttr ecw
|
||||
drawMCell mp _ v (Just t) = drawCell mp t v
|
||||
|
||||
drawCell :: Maybe String -> Tetrimino -> TVisual -> Widget Name
|
||||
drawCell _ t Normal = withAttr (tToAttr t) cw
|
||||
drawCell Nothing t HardDrop = withAttr (tToAttrH t) hcw
|
||||
drawCell (Just p) t HardDrop = withAttr (tToAttrH t) (str p)
|
||||
drawCell _ InGrid _ Nothing = withAttr emptyAttr cw
|
||||
drawCell _ InNextShape _ Nothing = withAttr emptyAttr ecw
|
||||
drawCell Nothing _ HardDrop (Just _) = withAttr emptyAttr cw
|
||||
drawCell (Just p) _ HardDrop (Just t) = withAttr (tToAttrH t) (str p)
|
||||
drawCell _ _ Normal (Just t) = withAttr (tToAttr t) cw
|
||||
|
||||
tToAttr :: Tetrimino -> AttrName
|
||||
tToAttr I = iAttr
|
||||
|
@ -214,9 +214,6 @@ cw = str " ."
|
|||
ecw :: Widget Name
|
||||
ecw = str " "
|
||||
|
||||
hcw :: Widget Name
|
||||
hcw = str "◤◢"
|
||||
|
||||
drawStats :: Game -> Widget Name
|
||||
drawStats g =
|
||||
hLimit 22
|
||||
|
@ -253,7 +250,7 @@ drawNextShape t =
|
|||
$ [0, -1]
|
||||
<&> \y ->
|
||||
hBox
|
||||
$ drawMCell Nothing InNextShape Normal
|
||||
$ drawCell Nothing InNextShape Normal
|
||||
<$> [ t <$ guard (V2 x y `elem` coords blk) | x <- [-2 .. 1] ]
|
||||
where blk = Block t (V2 0 0) (relCells t)
|
||||
|
||||
|
|
Loading…
Add table
Reference in a new issue