remove redundant brackets in Game.hs
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					 1 changed files with 3 additions and 3 deletions
				
			
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					@ -163,7 +163,7 @@ drawGrid ui =
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            $ mconcat
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					            $ mconcat
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                [ drawBlockCell NormalBlock <$> ui ^. game ^. board
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					                [ drawBlockCell NormalBlock <$> ui ^. game ^. board
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                , blockMap NormalBlock (ui ^. game ^. block)
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					                , blockMap NormalBlock (ui ^. game ^. block)
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                , case (ui ^. preview) of
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					                , case ui ^. preview of
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                    Nothing -> M.empty
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					                    Nothing -> M.empty
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                    Just s  -> blockMap (HardDropBlock s) (evalTetris hardDroppedBlock (ui ^. game))
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					                    Just s  -> blockMap (HardDropBlock s) (evalTetris hardDroppedBlock (ui ^. game))
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                , emptyCellMap
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					                , emptyCellMap
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					@ -174,7 +174,7 @@ drawGrid ui =
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emptyCellMap :: Map Coord (Widget Name)
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					emptyCellMap :: Map Coord (Widget Name)
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emptyCellMap = M.fromList
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					emptyCellMap = M.fromList
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  [ ((V2 x y), emptyGridCellW) | x <- [1 .. boardWidth], y <- [1 .. boardHeight] ]
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					  [ (V2 x y, emptyGridCellW) | x <- [1 .. boardWidth], y <- [1 .. boardHeight] ]
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emptyGridCellW :: Widget Name
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					emptyGridCellW :: Widget Name
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emptyGridCellW = withAttr emptyAttr cw
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					emptyGridCellW = withAttr emptyAttr cw
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					@ -275,7 +275,7 @@ drawKeyInfo action keys =
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drawGameOver :: Game -> Widget Name
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					drawGameOver :: Game -> Widget Name
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drawGameOver g =
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					drawGameOver g =
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  if (isGameOver g)
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					  if isGameOver g
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  then padLeftRight 4 $ withAttr gameOverAttr $ str "GAME OVER"
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					  then padLeftRight 4 $ withAttr gameOverAttr $ str "GAME OVER"
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  else emptyWidget
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					  else emptyWidget
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