remove redundant $ in Tetris.hs
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			@ -205,7 +205,7 @@ clearFullRows = do
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  modifying board $ M.filterWithKey $ \(V2 _ y) _ -> y `notElem` fullRows
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  -- Shift cells above full rows
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  modifying board $ M.mapKeysMonotonic $ over _y $ \y ->
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    y - (length $ filter (< y) fullRows)
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    y - length (filter (< y) fullRows)
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  return $ length fullRows
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-- | Empties row on 0, otherwise appends value (just keeps consecutive information)
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