comm
This commit is contained in:
parent
c37a788cbd
commit
dbabb956d5
16 changed files with 1319 additions and 426 deletions
|
@ -1,37 +1,102 @@
|
|||
AREA RESET, DATA, READONLY
|
||||
EXPORT __Vectors
|
||||
__Vectors
|
||||
DCD 0x10001000
|
||||
DCD Reset_Handler
|
||||
ALIGN
|
||||
|
||||
AREA MYCODE, CODE, READONLY
|
||||
ENTRY
|
||||
EXPORT Reset_Handler
|
||||
; ========================================================================================
|
||||
; HEXtoASCII.asm - 32-bit Hexadecimal to ASCII String Conversion
|
||||
; ========================================================================================
|
||||
; This program converts a 32-bit hexadecimal value into its ASCII string
|
||||
; representation. Each 4-bit nibble of the hexadecimal value is converted
|
||||
; to its corresponding ASCII character ('0'-'9' for digits, 'A'-'F' for
|
||||
; values 10-15). The result is stored as a sequence of ASCII bytes.
|
||||
|
||||
AREA RESET, DATA, READONLY ; Define a read-only data section for the vector table
|
||||
EXPORT __Vectors ; Export the vector table for external linking
|
||||
|
||||
__Vectors ; Start of the vector table
|
||||
DCD 0x10001000 ; Stack pointer initial value (points to top of stack)
|
||||
DCD Reset_Handler ; Address of the reset handler (program entry point)
|
||||
ALIGN ; Ensure proper alignment for the next section
|
||||
|
||||
AREA MYCODE, CODE, READONLY ; Define the code section as read-only
|
||||
ENTRY ; Mark the entry point of the program
|
||||
EXPORT Reset_Handler ; Export the reset handler function
|
||||
|
||||
; ========================================================================================
|
||||
; Reset_Handler - Main program execution
|
||||
; ========================================================================================
|
||||
; Algorithm Overview:
|
||||
; 1. Load the 32-bit hexadecimal value from memory
|
||||
; 2. Initialize destination pointer for ASCII string storage
|
||||
; 3. Set loop counter for 8 nibbles (32 bits = 8 nibbles)
|
||||
; 4. Process each nibble from least significant to most significant:
|
||||
; a. Extract lowest 4 bits using AND with 0x0F
|
||||
; b. Check if digit (0-9) or letter (A-F)
|
||||
; c. Convert to ASCII: add 0x30 for digits, add 0x37 for A-F
|
||||
; d. Store ASCII character to destination array
|
||||
; e. Shift original value right by 4 bits for next nibble
|
||||
; 5. Result is an ASCII string representing the hexadecimal value
|
||||
|
||||
Reset_Handler
|
||||
LDR R0, =SRC
|
||||
LDR R1, [R0]
|
||||
LDR R3, =DST
|
||||
MOV R10, #8
|
||||
|
||||
; Step 1: Initialize source and destination pointers
|
||||
; R0 points to the 32-bit hexadecimal value
|
||||
LDR R0, =SRC ; R0 = address of hexadecimal value
|
||||
|
||||
; Load the hexadecimal value into R1
|
||||
LDR R1, [R0] ; R1 = 32-bit hexadecimal value (e.g., 0x12AB34CF)
|
||||
|
||||
; R3 points to the destination for ASCII string
|
||||
LDR R3, =DST ; R3 = address of ASCII string storage
|
||||
|
||||
; Step 2: Initialize loop counter
|
||||
; Process 8 nibbles (32 bits / 4 bits per nibble = 8 nibbles)
|
||||
MOV R10, #8 ; R10 = 8 (number of nibbles to process)
|
||||
|
||||
; Step 3: Main conversion loop - process each nibble
|
||||
UP
|
||||
AND R2, R1, #0x0F
|
||||
CMP R2, #09
|
||||
BCC DOWN
|
||||
ADD R2, #7
|
||||
|
||||
; Extract the lowest 4 bits (current nibble 0-15)
|
||||
; AND with 0x0F isolates the least significant nibble
|
||||
AND R2, R1, #0x0F ; R2 = R1 & 0x0F (extract nibble 0-15)
|
||||
|
||||
; Check if the nibble represents a digit (0-9) or letter (A-F)
|
||||
; Compare with 9 (decimal) - values 0-9 are digits, 10-15 are A-F
|
||||
CMP R2, #09 ; Compare R2 with 9
|
||||
BCC DOWN ; If R2 <= 9, branch to DOWN (digit)
|
||||
|
||||
; Handle A-F characters (add 7 to skip punctuation in ASCII table)
|
||||
; ASCII: '0'-'9' = 0x30-0x39, 'A'-'F' = 0x41-0x46
|
||||
; For values 10-15: add 0x30 + 7 = 0x37 to get 'A'-'F'
|
||||
ADD R2, #7 ; R2 = R2 + 7 (adjust for A-F range)
|
||||
|
||||
; Convert nibble to ASCII character
|
||||
DOWN
|
||||
ADD R2, #0x30
|
||||
STR R2, [R3], #4
|
||||
LSR R1, #4
|
||||
SUBS R10, #1
|
||||
BNE UP
|
||||
|
||||
SRC DCD 0x12AB34CF
|
||||
|
||||
AREA mydata, DATA, READWRITE
|
||||
; Add ASCII '0' (0x30) to convert nibble to ASCII digit/letter
|
||||
; For digits 0-9: 0-9 + 0x30 = 0x30-0x39 ('0'-'9')
|
||||
; For A-F: 10-15 + 0x37 = 0x41-0x46 ('A'-'F')
|
||||
ADD R2, #0x30 ; R2 = R2 + 0x30 (convert to ASCII)
|
||||
|
||||
DST DCD 0
|
||||
; Store the ASCII character to destination array
|
||||
; Post-increment addressing advances R3 to next position
|
||||
STR R2, [R3], #4 ; Store ASCII char and advance R3 by 4 bytes
|
||||
|
||||
END
|
||||
; Shift the original value right by 4 bits to process next nibble
|
||||
LSR R1, #4 ; R1 = R1 >> 4 (move to next nibble)
|
||||
|
||||
; Decrement loop counter and set condition flags
|
||||
SUBS R10, #1 ; R10 = R10 - 1, set flags for branch condition
|
||||
|
||||
; Branch back to UP if counter is not zero
|
||||
BNE UP ; If R10 != 0, continue loop
|
||||
|
||||
; ========================================================================================
|
||||
; Data Section - Hexadecimal Source Value and ASCII String Storage
|
||||
; ========================================================================================
|
||||
; SRC contains the 32-bit hexadecimal value: 0x12AB34CF
|
||||
; This will be converted to ASCII string: "12AB34CF"
|
||||
; Each nibble is converted to its ASCII equivalent:
|
||||
; 0x1 -> '1', 0x2 -> '2', 0xA -> 'A', 0xB -> 'B', 0x3 -> '3', 0x4 -> '4', 0xC -> 'C', 0xF -> 'F'
|
||||
SRC DCD 0x12AB34CF ; 32-bit hexadecimal value to be converted
|
||||
|
||||
AREA mydata, DATA, READWRITE ; Define a read-write data section
|
||||
|
||||
; DST - Storage for the ASCII string result (8 characters, 32 bytes)
|
||||
; Each ASCII character is stored as a word (4 bytes) for easier access
|
||||
DST DCD 0 ; Space for ASCII string (will expand as needed)
|
||||
|
||||
END ; End of the assembly program
|
Loading…
Add table
Add a link
Reference in a new issue